Water Info
November 10th, 2005
All information about water types and how values takes effect :
| Water type | Image | Maps |
|---|---|---|
| 1 | ![]() |
Prontera (prontera.gat) |
| 1 | ![]() |
Prontera (prontera.gat) |
| 1 | ![]() |
Prontera (prontera.gat) |
| 1 | ![]() |
Prontera (prontera.gat) |
| 1 | ![]() |
Prontera (prontera.gat) |
| 1 | ![]() |
Prontera (prontera.gat) |
The water textures are in data\texture\¿öÅÍ\Water[type#]xx.jpg.
Wave Amplitude
Amplitude. (0.0 - 1.0) (rarely 2.0)
Wave Phase
Phase between two wave updates.(0.0 - 4.0)
Value rounded down to integer, then modulo 360.
The closest to 180 the wave will roll.
Surface Curve Level
Determines how the water surface incurves. (0-100)
Texture Cycling
Determines how many “texture cyclings” it takes to draw the surface.(3-7)
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